Cube Checkers
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Cube Checkers1997

Cube Checkers is similar to Checkers, but with a twist. Dice are the pieces. Dice start out with “1” facing up. If a player makes a successful non-capture move, they can “Roll Over” any of their pieces to the next highest number (with Kings denoted by “6”). To jump an opponent, the die must be equal/greater than the die it is trying to jump. To win, players must either capture all of their opponent’s pieces or force a tie. In that case, the captured dice are added up and the player with the highest total wins.

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  • Types

    Abstract
    Dice Game

  • Themes

    Abstract

  • Playtime

    30 Min

  • Players

    2-2 Players

  • Age

    6+

  • Links

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  • Releases

    1997

  • Designers

    Rick Gillepsie
    Henry Rolling

  • Artists

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  • Publishers

    DCP Ltd.
    Make Your Move Inc.

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