Double Dragon

Double Dragon1988

The NES version of Double Dragon takes a wide range of liberties with the interpretation. The entire graphical style is more in line with Technōs’ Kunio-kun series, with characters that go for exaggerated expression rather than gritty realism.

The biggest change, however, was reserved for the moveset. You start the game with only the punch, kick and headbutt available – all the other moves are obtained via an RPG-lite style experience system. Hitting enemies is now rewarded with a certain amount of experience points depending on the attack, and each time the counter goes above 999, you’re awarded an additional heart, which extends the range of possible actions. Two hearts add the uppercut and roundhouse kick combo finishers, and with three Billy can perform the jump kick maneuver. The fourth heart unlocks access to grappling moves.

6.3

  • Genres

    Arcade
    Fighting
    Hack and slash/Beat 'em up

  • Themes

    Action

  • Game modes

    Multiplayer
    Single player

  • Perspective

    Side view

  • Platforms

    Arcade
    Family Computer
    Nintendo Entertainment System
    Wii
    Wii U

  • Links
  • Releases

    Wii: Apr 28, 2008 NA
    Wii U: Dec 12, 2013 NA
    Nintendo Entertainment System: Jun 1988 NA

  • Developers

    Technos Japan
    Arc System Works

  • Publishers

    Technos Japan
    Arc System Works

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