Samurai Shodown 64
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Samurai Shodown 641997

Samurai Shodown 64 is a 3D fighting game produced by SNK for the Hyper Neo Geo 64 system in 1997. It is the fifth game in Samurai Shodown series and the seventh of the official chronology. It was SNK’s first attempt to bring one of their franchises into the 3D realm. It received relatively no distribution outside of Japan, and is thus not very well known. After having released two semi-prequels in the Samurai Shodown series on the 16-bit Neo Geo, SNK announced that they would be producing a new arcade hardware platform, this one 64-bit and with extensive 3D capabilities.

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  • Genres

    Arcade
    Fighting

  • Themes

    Action
    Fantasy

  • Game modes

    Multiplayer
    Single player

  • Perspective

    Side view

  • Platforms

    Hyper Neo Geo 64

  • Links
  • Releases

    Hyper Neo Geo 64: Dec 19, 1997 NA

  • Developers

    SNK

  • Publishers

    SNK

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