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Savage XR

Savage XR2012

Be a Commander or a Warror – RTS meets FPS

Savage: The Battle for Newerth is a science fiction game released by S2 Games on September 9th, 2003. It was a first of its kind; described by S2 as a real-time-strategy-shooter (RTSS). It brought together real-time strategy, first-person shooting, and third-person melee action into one cohesive experience. Set in a distant future when mankind has rebuilt society following an apocalypse, but is threatened by intelligent beasts, players must choose a side, elect their commander (RTS), and go to war (FPS). In 2006 Savage became freeware and its source code was made available to the public. One year later, a handful of dedicated players and modders began work on Savage XR, a project intended to update and overhaul the original game. Now after seven years of development Savage XR is finished and available for free to the public.

XR breathes new life into a game that has held its own for a decade. New features include: in game tutorials, duel practice mode against Python based AI-bots and game-play demos, 500 new props, wide screen support and alternative FOVs, triggers and particle effects, improved models and textures, physics engine supporting realistic collisions, unique items for all competitive clans, a simpler user-friendly installer and automatic game updater, and more. Savage XR is awesome and free!

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  • Genres

    Real Time Strategy (RTS)
    Role-playing (RPG)
    Shooter
    Strategy

  • Themes

    Action
    Fantasy
    Science fiction
    Warfare

  • Game modes

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  • Perspective

    First person
    Third person

  • Platforms

    PC (Microsoft Windows)
    Linux
    Mac

  • Links
  • Releases

    PC (Microsoft Windows): Sep 17, 2012 WW
    Linux: Sep 17, 2012 WW
    Mac: Sep 17, 2012 WW

  • Developers

    Newerth

  • Publishers

    Newerth

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