Super Monkey Ball
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Super Monkey Ball2001

Super Monkey Ball is a 2001 platform party video game developed by Amusement Vision and published by Sega. The game debuted in Japan at the 2001 Amusement Operators Union trade show as Monkey Ball, an arcade cabinet running on Sega’s NAOMI hardware and controlled with a distinctive banana-shaped analog stick. Due to the failure of Sega’s Dreamcast home console and the company’s subsequent restructuring, an enhanced port dubbed Super Monkey Ball was released as a launch title for the GameCube in late 2001, garnering interest as Sega’s first game published for a Nintendo home console.

Conceived by Amusement Vision head Toshihiro Nagoshi, Super Monkey Ball involves guiding a transparent ball containing one of four monkeys—AiAi, MeeMee, Baby, and GonGon—across a series of maze-like platforms. The player must reach the goal without falling off or letting the timer reach zero to advance to the next stage. There are also several multiplayer modes: independent minigames as well as extensions of the main single-player game.

6.9

  • Genres

    Arcade
    Platform

  • Themes

    Action
    Party

  • Game modes

    Multiplayer
    Single player

  • Perspective

    Third person

  • Platforms

    Nintendo GameCube

  • Links
  • Releases

    Nintendo GameCube: Nov 18, 2001 NA

  • Developers

    Amusement Vision

  • Publishers

    Sega

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