Tower Noire

Tower Noire2018

Tower Noire is a small coffeebreak roguelike inspired by Cave Noire, Little Nemo, and Powder, created for 7DRL 2018 in PICO-8. I ended up reusing old, long-abandoned assets and concepts to be able to complete something in 7 days.

Gameplay Tips:

* The goal is to get to the 25th floor and defeat an enemy there, so plan accordingly.
* Your starting equipment will very quickly need to be upgraded.
* Passive effects for weapons may be more useful than additional strength.
* Some passives affect positioning and can help you from getting cornered.
* Get a sense for the room before running straight in. Some enemies can kill you pretty easily in 1×1 hallways.
* Explore the room carefully for easy enemies that drop edible items and items scattered around.
* Falling down a hole will damage you and also let the enemies take a turn. On harder floors this can do a lot of damage.
* Move slowly.

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  • Genres

    Indie
    Role-playing (RPG)
    Turn-based strategy (TBS)

  • Themes

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  • Game modes

    Single player

  • Perspective

    Bird view / Isometric

  • Platforms

    PC (Microsoft Windows)
    Linux
    Mac
    Web browser

  • Links
  • Releases

    PC (Microsoft Windows): Mar 09, 2018 WW
    Mac: Mar 09, 2018 WW
    Linux: Mar 09, 2018 WW
    Web browser: Mar 09, 2018 WW

  • Developers

    Cow
    Sheldon Ketterer

  • Publishers

    Cow
    Sheldon Ketterer

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