Zork: The Undiscovered Underground
SKU: 1954 Category: Tags: , , ,

Zork: The Undiscovered Underground1997

The purpose of the game is to explore and emerge successfully from the Undiscovered Underground. The player begins only with a low-quality Lantern and plastic imitation sword, a parody of the starting items from Zorks I, II and III. Upon entering the Undiscovered Underground, the adventurer is trapped by a freak avalanche. The only way to escape is to release the mutant Rat Ants (an echo from Starcross) and to direct them to the avalanche, which they dispatch in a manner reminiscent of Aesop’s Fables. The player must demask the Grue vendor to gain the four candy bars and place the relevant objects in the Mud Forum on the appropriate corresponding floor symbols. This unleashes a mutant chase reminiscent of Planetfall where the adventurer stays one step ahead of the Rat Ants because of the shrewdly placed candy bars. However, the escape comes at the cost of unleashing a Rat Ant epidemic onto the empire and forces the adventurer to flee from the wrath of the Grand Inquisitor.

--

  • Genres

    Adventure
    Puzzle

  • Themes

    Comedy
    Fantasy

  • Game modes

    --

  • Perspective

    Text

  • Platforms

    Commodore C64/128/MAX
    Mac

  • Links
  • Releases

    Mac: 1997 WW
    Commodore C64/128/MAX: Aug 28, 1997 WW

  • Developers

    Infocom

  • Publishers

    Activision

No reviews here yet 🙁️

Be the first to leave a review!

Leave a review

rating

0 / 3300